Star Wars 5e: Shadows Over the Galactic Republic

$20.00 / week

GM Playstyle

Balanced

Game Attributes

New Player SpecificScience Fiction

System

Star Wars 5e

Technical

Foundry VTTStreamyard
2 of 5 seats available
Next session:

About the Adventure

“The year is 22BBY. The Galactic Republic has entered into all out war against the Confederacy of Independent Systems. In order to combat the Separatist forces, Supreme Chancellor Palpatine has issued the use of The Grand Army of the Republic.

However, working in the shadows, GRID or the “Galactic Republic Intelligence Division” acquires highly valuable information by leveraging highly-skilled individuals in their network. The work that each of you do contributes to a Galactic Republic victory. The Republic may never know who you are, but we thank you for your continued service. Good luck and May the Force be with You!”

– Jaela Krynn, Commanding Officer, GRID


This is a homebrew campaign set in the Star Wars universe during the Clone Wars. This campaign is designed to be a unique Star Wars experience while also being a great introduction into the Star Wars 5e mechanics; if you’re unfamiliar, it can be located here. As a player, the following information is what to expect at my table at a high-level:

  • Cinematic Narration
  • Heavy Visual and Audio Components
  • Balance between exploration, roleplay, and combat
  • Discord Access and 24/7 roleplay in one of the channels (as well as an exclusive role on Discord)
  • Hardcore Combat (NPCs will fight ‘tooth and nail’ to achieve their goals…you should too!)

Key Information about this campaign:

  • This campaign is weekly (communication regarding rescheduling will occur via Discord)!
  • 3-4 hour play times.

If you would like any more information, please feel free to reach out to me. Have a great day…Keep Gaming!

Reviews

5.0
Rated 5.0 out of 5
5.0 out of 5 stars (based on 6 reviews)
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best game I've played.

Rated 5.0 out of 5
October 5, 2023

I stared started getting into D&D when 5e started. I didn’t start playing it 3or 4 years into 5th Editions release because of not knowing anyone who played. I played with a group of friends up to when covid started and then for 3 years I didn’t have a way to play. when I met Brian and his group of players, I wasn’t in a good head space. I felt alone but after playing with Brain he became a great friend and dm. he lets you be creative. he doesn’t judge you for wanting to be creative. I’d choose Brian as my GM any day of the week hands down. his ideas are so cool, and I love his style of GMing. his Podcasts are fun to listen to as well.

Kyle Bloodgood
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